Game localisation

Games that still make sense in the next language.

We localise game interface text, store listings and on-screen lines. Jokes and tutorial steps are handled in context, not line by line in a blank spreadsheet.

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What we handle

How it works

  1. Kit

    Strings, limits and any build we are allowed to see.

  2. Guide

    Names, tone and banned terms.

  3. Translate

    Translation, then editing.

  4. Play

    A linguistic check in context when a build is available.

What you get

Who it is for

Game studios and publishers preparing a new language.

Questions

Do you record voice?

We coordinate voice-over with a recording partner. We do not run a studio.

Do you play the game?

When you can share a build, yes. Context prevents bad line breaks.

Related services

All Global services →

Next step

Tell us the job and the markets. We will scope it properly.

  • Written quote before work starts
  • One project lead in Glasgow
  • Second linguist on every translation

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